Kitchens evolve in complexity taking you to a range of locations that quite frankly would be dangerous to host a kitchen within. We were still having fun, but just didn’t feel pushed in terms of difficulty. In fact, my wife and I never failed to get anything lower than three stars – perhaps a result of already being practised in the fine art of Overcooked. If however like me you played a lot of the original then you may find things a little easy going especially for the first two worlds. Just like the previous game, the Story mode acts as a great tutorial for newcomers introducing new mechanics at a smooth rate. These go toward unlocking more areas of the world map. Each stage has three score targets to try and meet, the highest yielding you a three-star ranking.
You’ll drive a bus around a world map, tackling kitchens one by one involving a series of outlandish locations and increasingly tougher recipes. After a failed attempt to defeat the new threat involving freshly prepared salads, your brigade of chefs must travel the world learning new recipes and improving your culinary skills.įans of the original will feel right at home here, the format of the game’s Story mode largely unchanged. This time, King Onion has found a cookbook promising culinary greatness, only for it to instead raise The Unbread (get it) in a scene rather cheekily channelling the horror classic, The Evil Dead. Much like the original Overcooked that saw you training up to take on a giant spaghetti monster called the Ever-Peckish, the story here is just as silly and just as amusing. Quite simply this is a great addition to your repertoire of moves. The number of stages you’ll come across with gaps between particular sections of the kitchen make this skill essential especially if you aim to achieve the biggest target scores. New to the sequel is the ability to throw, which is a minor addition but one that allows you to be more efficient in preparing dishes. A dash can also be performed at the press of the B Button – a great way of getting around quicker but also annoy other players should you knock them out of the way. There’s a good selection of dishes to prepare in Overcooked 2 each one keeping you on your toes.ĭespite the range of things you’ll need to deal with in the kitchen, controls are kept simple with most key actions handled using just the A or X Button whether it’s picking up and dropping down items or chopping away. Burgers need the meat chopped and fried into a patty on the grill then placed in a bun sometimes with lettuce or cheese, while cakes need all of their ingredients blended together and baked. Instead, you simply need to chop a lettuce and tomato and throw them onto a plate. For example, a simple salad requires no cooking whatsoever. What it comes down to is good task management and if you’re playing in a group then even stronger communication is needed if you ever want to get food delivered on time.Įach dish has its own list of ingredients and methods of preparation. Played from a top-down perspective each stage revolves around preparing, cooking and dishing up as many meals as you can in a timely manner while also dashing about and contending with a whole range of surreal obstacles within the kitchen itself. Overcooked 2 is a cooking game played either on your own or with up to four players co-operatively. Less than one year later and developer Ghost Town Games are back with its hopefully delicious second course, Overcooked 2. Last year Overcooked managed to capture that feeling of anxiety perfectly while also turning it into a brilliant multiplayer co-operative experience – one that truly tested the relationships of those you played with. I cook because I have to and not because I particularly enjoy the juggling act of chopping, frying and generally timing everything going on around me just right.
My personal experiences in the kitchen are often filled with stress, panic and, if I’m lucky, sometimes accomplishment.